As embarrassing as it is to confess it, I’m pretty rubbish at contemporary gaming.  Perhaps it’s my hitch-hiker’s thumb, or perhaps my difficulty focusing on fast-moving objects, but I do prefer a tactical, nicely-paced game rather than anything that involves jumping across moving




platforms or shooting things until they blow up.  That’s why I’m so taken with the notion of Interactive Fiction on the iPhone.

 iPhone Interactive-Fiction gaming

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Original post by Chris Davies

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